Another game mode included in Backbreaker is the mini-game "Tackle Alley". In this game, the player controls a running back who starts in their own endzone. The player then attempts to score a touchdown by running up the field and evading a wave of defenders to score points. Special moves such as jukes and spins create a "combo chain", which multiply the player's score by an amount depending on the length of the combo chain. After a player scores, they advance to the next wave of defenders and must repeat the process. If a player is tackled before reaching the endzone, they must start over the wave and lose a "life". The game ends when all of the player's lives are depleted or the player passes all 100 of the waves, which become harder as the mode progresses. According to NaturalMotion, only 0.88 percent of all Backbreaker players have managed to clear all 100 levels of "Tackle Alley". Game producer Rob Donald states that the mini-game was meant to add an arcade feel to the game. "It was meant to be a complete diversion from the more realistic main game, a complete arcade challenge...Everything about it was meant to replicate the pressure and the frustration of playing a cabinet that you know is stacked against you," said Donald in an interview. Find more information on black ops 2 cheats from www.iwantcheats.net .
Backbreaker also features two different franchise-style modes. The first, "Season Mode", allows a player to create a custom league of either 8, 16, or 32 teams and insert custom-made and/or default teams into it. Season mode features a scouting and drafting system, but lacks trades and free agent signings. Players can play for an unlimited number of seasons, building a team through scouting college players and drafting them onto their team. The other franchise mode included is titled "Road to Backbreaker".
This mode allows the player to take a custom or default team into a league structured along the lines of the English football league including promotion and relegation. The player's team begins with a low rating in an 8-team league. By winning games, the player earns credits, which can be used to purchase the contracts of free agents. By finishing high in the 8-team league, the player's team advances to a 16-team league and eventually a 32-team league. The player improves their team by periodically signing free agents, as the competition is tougher in each league. The player wins the mode after winning a playoff tournament in the 32-team league. Afterwards, they may continue if they wish.